Top 5 Video Production Industry Trends 2011 – Part 1

2011 Video Production Industry Year in Review

2011 is drawing to a close and before I start making predictions for 2012, I thought I’d have a look back at 2011 to revisit some of the video industry developments that I thought were the most significant for the segments of the event and corporate video production industry that I work in and cover as a video industry journalist. Now let me be upfront with my biases because they certainly shape my preferences and the perspective in which I see video industry developments.

I derive more than 95% of my income from my Vancouver video production business, so changes that benefit my own video businesses’ workflows are naturally going to be featured more prominently in what I follow, research, and write about. As a columnist and contributing editor with the recently defunct EventDV Magazine, I have and continue to be approached by manufacturers who request product and software reviews.  So I have lots of opportunities to test a wide variety of products and software but I only review products that I would consider using in my own video production business and this means they would have to be compatible with my own existing and future workflows. If there isn’t a fit I encourage them to contact another writer who is a better fit for a product review.

One example that comes to mind is Singular Software and their latest software plug-in, Presto. I’d love to review it and incorporate it in my own video business but it is only supported on Sony Vegas Pro on the PC and FCP & Adobe Premiere Pro on the MAC- I edit with Adobe Premiere Pro on the PC, so I’m not about to change my NLE in order to test a plug-in. Well, at least at this point, after 10 years in the video production business, all editing on Premiere – but back in 2003, I was on the verge of ditching Adobe Premiere Pro 1.5, in favour of Sony Vegas, because there was a third-party multi-cam editing plug-in for Vegas that heard good things about and the third-party one that worked with Premiere (which I bought and tested) really sucked.  Within a week of my decision, and before I was able to start a new project in the Vegas trial that I downloaded, Adobe announced multi-cam support in PPro 2.0.  I upgraded to PPro 2.0 and have stuck with Adobe for my editing software.

In addition to my own workflows, I’m also influenced by discussions in the communities I take part of, including the BC Professional Videographers Association (BCPVA), WEVA, Videouniverity, DVXUSER, and most recently, Twitter. So enough of me explaining the relevance of my opinions… And on with the unveiling of my Top 5 Video Production Industry news, trends, and products that I felt were the most impactful in 2011.

1) Apple Final Cut X and Adobe Premiere Pro CS5.5


You can’t tell the story of the rise of Adobe Premiere Pro without first mentioning the failure of Apple Final Cut Pro X. The two stories are linked and it wasn’t so much that Adobe did anything special with their CS5.5 release that lead to their unprecedented increase in paid users (22% overall and 45% on the MAC year-over-year, as of IBC in September) as it was that Apple failed to deliver a suitable follow-up for the aging Final Cut Pro 7.
Ever since Adobe simultaneously brought Premiere Pro to a native 64bit platform and added GPU support with CS5 in 2010, Final Cut Pro users had been demanding similar improvements for their 2011 release. They also wanted native codec support for DSLR footage.

The level to which Adobe raised the bar with their CS5 release was significant and I’m surprised the video industry didn’t make more of a big deal about this advancement while CS5 was current.  I was blown away by the video rendering speed improvements.   A lot of attention was paid to the native 64bit platform, which removed the 4GB RAM limit that a 32bit O/S is limited by, but I feel that GPU support has made an even bigger difference. By enabling GPU support with qualified NVIDIA CUDA video cards, editors benefited significantly from both reduced render times (7-10x improvement) AND improved video quality (thanks to the use of floating 32bit color processing). Render times and render quality aren’t usually areas that can be simultaneously improved but the parallel processing on a video card is much more efficient at video rendering than a CPU and the combination of a 64bit architecture and GPU acceleration gave Adobe a sizeable lead over Apple in render times and video quality.

CS5 was a very successful release but it didn’t steal away market share from competitors the same way that CS5.5 did. As I mentioned before, it wasn’t really something that Adobe did that caused video editors to switch to Premiere Pro CS5.5 in droves but rather something that one of their competitors did, or rather didn’t do, that lead to (by my estimation) 2011 seeing the biggest change in market-share since NLEs first came to the desktop. Although Apple no longer exhibits at NAB, they chose to announce the long-awaited follow-up to Final Cut Pro 7 at a Supermeet in Las Vegas during the NAB week. Final Cut Pro users are a loyal bunch but Apple’s two year product update cycle for FCP was especially long compared to Adobe’s annual updates, especially when FCP lacked 64bit support and native DSLR editing.

Final Cut Pro 7 wasn’t updated.  It was replaced with Final Cut Pro X, an entirely new editing system that lacked basic features that editors required, including the ability to import FCP 7 and project files. And remember the multi-cam feature that 8 years prior led me to leave Premiere? FCP X, a 2011 release, lacks multi-cam editing.  Critics and users both agree that it is more like an iMovie Pro than a follow-up to Final Cut Pro.

Now Premiere Pro CS5.5 does have some new features and is slightly faster than CS5, but Apple’s failure with Final Cut, the 50% off switcher program that Adobe ran for several months, and several big-name video industry celebrities pledging support for Adobe’s flagship NLE (Bloom, Laforet, Harrington, Guglielmo) has led to a significant increase in Premiere Pro CS5.5 users. So it isn’t that CS5.5 was that much better than CS5 (which is miles better than CS4), it is just that CS5.5 just happens to be the current version when Apple failed with Final Cut X.

Need an example of how much faster CS5.5 is over Final Cut Pro 7? Richard Harrington exported a 45 minute project (mainly interviews, so I would assume not much in the way of motion graphics) from Final Cut Pro 7 on a Mac Pro. It took “well over two hours”. He then exported the same project using Premiere Pro CS5.5, on the same Mac Pro, and it only took 30 minutes. Then he took the project over to an even faster PC (Mac Pros are limited in RAM and processor speed) and it took only 17 minutes.

(On a related note, those looking to build a PC editing system for Adobe Premiere Pro CS5.5 should read the Videoguys.com DIY9 article, their first recommending Intel Sandy Bridge.)

The failure of Apple Final Cut X and the rise of Adobe Premiere Pro CS5.5 is my top video news story of 2011.

Stay tuned in the days to come as I unveil my remaining Top 5 Video Production Industry Trends for 2011.

About the Author

Shawn Lam, MPVis a professionally accredited videographer and owner of Shawn Lam Video Inc., a Vancouver video production company. Shawn has been recognized with four major video production awards and is a recognized video industry writer and product reviewer who has published over 50 video production articles and is a contributing author of two Adobe Premiere Pro CC training books.View all posts by Shawn Lam, MPV →

  1. Buddy McKenzie12-30-2011

    At the first Premiere Pro vs Final Cut Pro shootout held at the LA Post Production Group Meetup ( LAPPG.com ). The contestants were given 9 tasks to complete in 15 min. Premiere Pro CS5 was completed long before Final Cut Pro.

  2. Den Lennie01-05-2012

    Great article Shawn. I’m always frustrated with rendering and playouts and am currently looking at Matrox MXO Max to speed this up. Your article has me questioning whether I’d not be better off going cS5 on my 17″MBP but as i like to stay mobile i can;t put in beefier graphics into the laptop hence my Matrox max proposition. I watched a lengthy demo of Premier workflow and it makes a great deal of sense. Hmm more food for thought. Cheers again. den

    • Shawn Lam01-05-2012

      Thanks Den. I appreciate the feedback. It has been a while since I first interviewed you at WEVA in Orlando back in 2009 for EventDV TV.

      I used to be frustrated when I had to edit in the field on my laptop without GPU acceleration because I am so spoiled with blazing fast speeds on my two Core i7 systems with NVIDIA CUDA cards. But then this fall I realized I could easily unlock the GPU on my two year old Core i7 laptop video card (NVIDIA GTS 360M) and get faster performance and now I’m in no hurry to upgrade my laptop (although I want to replace the HDD with an SSD).

      I previously did some performance tests with the Matrox MX02 Mini with Max on Premiere CS5.0, although I never published the results. What I found was the the MX02 Mini with Max had very similar performance to GPU acceleration and the bonus of the Matrox system was that there were additional intraframe codecs available to create archive masters with. Unfortunately you can’t get faster speed by using both the GPU and MX02 Mini at the same time so it wasn’t too relevant in my workflows on my desktop systems but I have used the MX02 Mini, paired with my laptop, for HDMI capture. Of course this was before I bought a pair of Atomos Ninjas and my MX02 Mini is now going to be integrated into mylive webcasting workflows, along with the Blackmagic Design ATEM 1 M/E video switcher.

      Kudos to Matrox for making a device that is so flexible and powerful – it accelerates H.264 export, provides HDMI capture and HDMI monitoring, and can be used for live webcasting. It also is very flexible with its connections because it works with Thunderbolt, PCIe, and Xpresscard. I think its best current fit is with Mac users who are using Adobe Premiere Pro with an ATI card (and who can’t benefit from NVIDIA CUDA GPU acceleration) and users who want to webcast an HDMI input and require hardware down conversion (which I think it does, although I haven’t tested to make sure that the MX02 Mini is doing the heavy lifting and not the CPU on my computer).

  3. Den Lennie01-06-2012

    Hey Shawn, Blimey- Weva 2009 was that their last physical show? The nice thing about a physical show is getting to meet people. I’m not sure the online event works so well (just my opinion). Thank you for your advice. I just unlocked my graphics card the other day thanks to an article from Matt Jepson. Like you I plan to replace HDD with SSD and i’m encouraged that PP will run on my 17″ MBP. I’m seriously considering PP now that we’ve been talking. The matrox box does seem to sing so something else to consider. I’m trying to eliminate gear in the office so I can remain mobile hence why O got rid of my 8 core. Thinking I may also ditch the 27″iMac. Definitely a sense of gear paralysis… keep in touch mate and I’ll let you know what route I go down.

    • Shawn Lam01-08-2012

      WEVA had their last physical show in 2010, although I didn’t attend that final show. I agree that physical shows add so much more interpersonal value that an online even can’t. That is why I started attending NAB as I can still make and maintain personal connections – but having said that, I enjoying making connections on Twitter, which I only joined three months ago.. I’m glad you were able to unlock your video card and I’m sure you will be much better-off with a single NLE solution than one one each computer. Having two that don’t talk to each other just doesn’t make sense to me.

      I’d love to hear what you decide to do and what works and doesn’t work for you and your workflows. Cheers – Shawn

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